AI Insights · Timothy · April 2024
Top 5 Interactive Story Games on Android in Peru - Q1 2024
Discover the performance of the top 5 interactive story games on Android in Peru during Q1 2024, based on metrics such as downloads, revenue, and active users.
During the first quarter of 2024, the top 5 interactive story games on the Android platform in Peru demonstrated varied performance in terms of downloads, revenue, and active user engagement. Here’s an in-depth look at the key metrics for each app, based on data from Sensor Tower.
My Fantasy: Choose Romance by TP Kiki showed a significant increase in weekly downloads towards the end of the quarter, peaking at 9.4K in the final week of March. Weekly revenue fluctuated, reaching a high of approximately $266 in the same week. Active users saw a substantial rise from 3.3K in early March to 13.8K by the end of the month.
Time Princess: Pearl Girl from IGG.COM experienced steady weekly downloads with notable spikes, such as 886 in the last week of February and 870 in the final week of March. The revenue peaked at around $323 in mid-January, while weekly active users remained relatively stable, with a slight increase to 10.4K in late February and then stabilizing around 9.7K towards the end of March.
Mystic Messenger by Cheritz Co., Ltd maintained consistent weekly downloads, averaging around 300 throughout the quarter. However, its revenue saw a declining trend, ending with approximately $7 in the last week of March. Active users hovered around 1.1K to 1.3K, showing minor fluctuations.
Love and Deepspace, a newcomer from InFold Pte. Ltd., launched in January 2024, saw its weekly downloads peak early at 2.5K in the third week of January, before gradually declining to negligible numbers by the end of March. The app's revenue showed some growth, reaching around $140 in early March. Active users peaked at 1.9K in late January and then decreased to around 1.2K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio Dev had moderate weekly downloads, peaking at 232 in late January. Revenue remained low, with a maximum of approximately $80 in early February. Active users saw a downward trend, starting at 721 in early January and decreasing to 259 by the end of March.
These insights illustrate the dynamic nature of the interactive story game market on Android in Peru. For more detailed analytics and insights, visit Sensor Tower.